1. Abilities
  2. qa
  3. gameplay_persistence
  4. combat_systems
  5. force
  6. force_bomb

Force Bomb

creepingTerror

Force Bomb

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
creepingTerror
Force Bomb
2
creepingTerror
Force Bomb
  • [0s] [not displayed]
    creepingTerrorEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.wither.cast_instant, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.charged_saber.melee_hit, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Ballistic Impulse, centered at ground target, never knockdown, momentum = 1, 30° pitch, 30° yaw
  • [5s]
    creepingTerrorForce Bomb

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.sith_inquisitor.mind_control.target, dependent on calling effect