Force Bomb
Force Bomb
Attributes
Type: | active |
Activation time: | 2s cast |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.3.0 |
Global ID: | 16141122463078136016 |
Combat log ID: | 2964755794886656 |
FQN: | abl. |
Star Wars name: | Force Bomb |
Other languages: | [Force Bomb] [Force Bomb] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 8m
Global ID: 16141145352311260477 FQN: abl. qa. gameplay_ persistence. combat_ systems. force. force_ bomb/1/1 - [target override] AoE Sphere
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectwither. cast_instant
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectcharged_saber. melee_hit - Add effect #2 to TARGET from CASTER
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.25
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Ballistic Impulse, centered at ground target, never knockdown, momentum = 1, 30° pitch, 30° yaw
- [5s]
Force BombSlot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141148650846146068 FQN: abl. qa. gameplay_ persistence. combat_ systems. force. force_ bomb/1/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
sith_inquisitor. , dependent on calling effectmind_control. target