Force Storm
Force Storm
Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Powerful storm on a long cooldown. Balanced assuming the player suffers 3 ticks of damage before leaving area.
Attributes
| Type: | active |
| Activation time: | 9s channel |
| Target type: | Ground |
| AI type: | Attack |
Metadata
| Contained since: | Patch 7.6.0 |
| Global ID: | 16141100484604588736 |
| Combat log ID: | 4843361605255168 |
| FQN: | abl. |
| Star Wars name: | Force Storm |
| Other languages: | Machtsturm Tempête de Force |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: during channel (9s) On death: Effect is removed Tick rate: 1s (9 ticks) # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141004665850283379 FQN: abl. alliance. galactic_ threads. ilum. nul_ ghost_ force_ storm/4/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
alliance. galactic_threads. ilum. nul_ghost_forc_storm_aoe - Immobilize but allow rotation
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
alliance. galactic_threads. ilum. nul_ghost_forc_storm_end
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141007964385165914 FQN: abl. alliance. galactic_ threads. ilum. nul_ ghost_ force_ storm/4/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. force_storm. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.27
- Standard Health Percent Min = (float) 0.21
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [1.5s]
Slowed (Force)
Movement speed reduced.Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Global ID: 16141006864873537557 Combat log ID: 4843361605255444 FQN: abl. alliance. galactic_ threads. ilum. nul_ ghost_ force_ storm/4/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 70%