Forceful Slam
Forceful Slam
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Metadata
| Contained since: | Patch 7.8.0 |
| Global ID: | 16141056350725115962 |
| Combat log ID: | 4927809252229120 |
| FQN: | abl. |
| Star Wars name: | Forceful Slam |
| Other languages: | Mächtiges Schmettern Bousculade vigoureuse |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141110325585396802 FQN: abl. dynamic_ events. dantooine. snow_ biome. boss_ tentacle. big. tentacle_ slam/4/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 15m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [hidden] [1s]
Effect #2Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141107027050513243 FQN: abl. dynamic_ events. dantooine. snow_ biome. boss_ tentacle. big. tentacle_ slam/4/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 5s
- [hidden] [6s]
Effect #3Slot: Buff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Conditions: - Can only be called by other effects
Global ID: 16141108126562140392 FQN: abl. dynamic_ events. dantooine. snow_ biome. boss_ tentacle. big. tentacle_ slam/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. snow_biome. general. boss_tentacle. slam_warning - Immobilize and prevent rotation
- 2
- When effect ticks the 4th time
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. dread_master_brontes. tentacles. phase5_large_tentacle. forceful_slam
- 3
- When effect ticks the 5th time
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 12
- Direction = Forward
- Sort Type = Closest
- Distance = 38m
- Angle = (float) 44
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [2s]
Stunned
Unable to take actions.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. is_ not_ reflectable Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141113624120285545 Combat log ID: 4927809252229434 FQN: abl. dynamic_ events. dantooine. snow_ biome. boss_ tentacle. big. tentacle_ slam/4/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.2
- Standard Health Percent Min = (float) 0.2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Stun the TARGET
- Play appearance epp.
flashpoint. , dependent on calling effectvoss. sith_monstrosity. tentacle_slam_stun