1. Abilities
  2. dynamic_events
  3. dantooine
  4. snow_biome
  5. boss_tentacle
  6. big
  7. tentacle_slam

Forceful Slam

forceslam

Forceful Slam

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceslam
Forceful Slam
2
forceslam
Forceful Slam
3
forceslam
Forceful Slam
4
forceslamStunned – Unable to take actions.
  • [0s] [not displayed]
    forceslamEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [1s]
    forceslamEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 5s
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [6s]
    forceslamEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.dantooine.snow_biome.general.boss_tentacle.slam_warning, dependent on calling effect
    • Immobilize and prevent rotation
  • 2
    • When effect ticks the 4th time

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.tentacles.phase5_large_tentacle.forceful_slam, dependent on calling effect
  • 3
    • When effect ticks the 5th time

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 38m
      - Angle = (float) 44

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [2s]
    forceslamStunned
    Unable to take actions.

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) true
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Stun the TARGET
    • Play appearance epp.flashpoint.voss.sith_monstrosity.tentacle_slam_stun, dependent on calling effect