1. Abilities
  2. qtr
  3. flashpoint
  4. korriban
  5. imperial
  6. boss
  7. boss_one
  8. forcequake

Forcequake

forcequake

Forcequake

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.flashpoint.tython.republic.master_riilna

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcequake
Forcequake
2
forcequake
Forcequake
3
movementslowedSlowed (Force) – Movement speed reduced.
  • [hidden] [does not expire]
    forcequakeEffect #1

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.jedi_consular.forcequake.ground
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.jedi_consular.forcequake.exit
  • [0s] [not displayed]
    forcequakeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER, Combat Math Only, Match All
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.06
      - Standard Health Percent Min = (float) 0.06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [1.5s]
    movementslowedSlowed (Force)
    Movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 70%