1. Abilities
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. dread_guards
  9. marauder
  10. difficulty_2
  11. gore

Gore

sweepingslash

Gore

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16140942222831554088

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sweepingslash
Gore
2
sweepingslashGored – Increases damage taken from bleed effects.
3
bloomingshotBleeding – Periodic internal damage.
  • [0s] [not displayed]
    sweepingslashEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . qtr . 1x4 . raid . asation . boss . dread_guards . marauder . gore . cast_instant
    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.12
      - Standard Health Percent Min = (float) 0.119
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #2 to TARGET from TARGET, Combat Math Only
    • Add effect #3 to TARGET from TARGET, Combat Math Only
  • [30s]
    sweepingslashGored
    Increases damage taken from bleed effects.

    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Modify meta stat #46, fixed = 0.5
    • When effect ticks the 1th time

    Only when the following conditions are met:

      • If PRIMARY TARGET has at least 5 effects with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​marauder.​gored_debuff

    Perform the following actions:

    • Play appearance epp . qtr . 1x4 . raid . asation . boss . dread_guards . marauder . gore . switch_warning, dependent on calling effect
  • [5s]
    bloomingshotBleeding
    Periodic internal damage.

    • When effect ticks

    Perform the following actions:

    • Play appearance epp . qtr . 1x4 . raid . asation . boss . dread_guards . marauder . gore . bleed_tick, dependent on calling effect
    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.02
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0