Grapple
Grapple
Attributes
Type: | active |
Activation time: | 0.5s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.2.0 |
Global ID: | 16140948310903531289 |
Combat log ID: | 2848345001295872 |
FQN: | abl. |
Star Wars name: | Grapple |
Other languages: | Ranziehen Grappin |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141085476459061979 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. beach. experiment_ observation_ probe. aoe_ grapple/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. droid. probe_droid. grapple. cast_aoe
- 2
- When effect is applied
Override target to:
- Enemies List
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 50m to center of TARGET
- If TARGET does not have 1 or more effects with the tag tag.abl.buff.cover_bonuses
Failure message: Cannot be used against a target in cover.
- If TARGET is not in cover
- If TARGET is an enemy
- If TARGET is alive
- If TARGET is in combat
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
npc. , dependent on calling effectability. droid. probe_droid. grapple. aoe_target
- [hidden] [0.5s]
Effect #2Slot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - <
- If the Tech spell hit
- Can only be called by other effects
Global ID: 16141082177924179362 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. beach. experiment_ observation_ probe. aoe_ grapple/5/2 - Set Duration
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Conditions: - Can only be called by other effects
Global ID: 16141083277435807345 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. beach. experiment_ observation_ probe. aoe_ grapple/5/3 - 1
- When effect is applied
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0