1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_02
  6. boss_group_03
  7. geno_prime_hail_of_bolts

Hail Of Bolts

hailofBolts

Hail Of Bolts

Fires several rounds at the area that deal <<1>> damage followed by a grenade that deals <<2>> kinetic damage to up to 5 targets within 8 meters. Standard and weak targets are knocked down by the grenade.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hailofBolts
Hail Of Bolts
2
hailofBolts
Hail Of Bolts
3
hailofBolts
Hail Of Bolts
  • [hidden] [does not expire]
    hailofBoltsEffect #1

  • 1
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    hailofBoltsEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.end, dependent on calling effect
  • [hidden] [2s]
    hailofBoltsEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.hit, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged