1. Abilities
  2. exp
  3. seasons
  4. 02_uprisings
  5. portn
  6. boss_2
  7. handful_of_grenades

Handful of Grenades

forcetrinket2

Handful of Grenades

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcetrinket2
Handful of Grenades
2
forcetrinket2
Handful of Grenades
3
forcetrinket2Handful of Grenades (Any) – Rigged to blow...
4
knockdownKnockdown – Prone and unable to act.
5
forcetrinket2
Handful of Grenades
  • [0s] [not displayed]
    forcetrinket2Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.boss.the_returned.hk_47.handful_of_grenades_throw, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 2
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s]
    forcetrinket2Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.daily_area.kuat.major_benes.handful_of_grenades_grenade, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [1s]
    knockdownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 1, 85° pitch, 0° yaw
  • [hidden] [3s]
    forcetrinket2Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.daily_area.kuat.major_benes.handful_of_grenades_detached, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.17
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.5
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • 3
    • When effect expires

    Perform the following actions:

    • Play appearance epp.daily_area.kuat.major_benes.handful_of_grenades_groundexplode, dependent on calling effect