Handful of Grenades
Handful of Grenades
Attributes
Type: | active |
Activation time: | 1s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141024761993170919 |
Combat log ID: | 3447669032747008 |
FQN: | abl. |
Star Wars name: | Handful of Grenades |
Other languages: | Handvoll Granaten Poignée de grenades |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141121405782551657 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. handful_ of_ grenades/12/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. hk_47. handful_of_grenades_throw
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141120306270924444 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. handful_ of_ grenades/12/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectkuat. major_benes. handful_of_grenades_grenade - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [5s]
Handful of Grenades (Any)
Rigged to blow...Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. operation. generic. ability_ delay. ability_ 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141119206759297231 Combat log ID: 3447669032747308 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. handful_ of_ grenades/12/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectkuat. major_benes. handful_of_grenades_attached
- 2
- When effect expires
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. hk_47. handful_of_grenades_explosion
- 3
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.24
- Standard Health Percent Min = (float) 0.24
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER, Combat Math Only
- 4
- When PC/NPC receives an effect from Restoration, not more than every 1s
Restoration
Cleanses a friendly target of up to 2 negative mental or Force effects.
FQN: abl.jedi_consular.restoration
- When PC/NPC receives an effect from Expunge, not more than every 1s
Expunge
Cleanses a friendly target of up to 2 negative mental or Force effects.
FQN: abl.sith_inquisitor.expunge
- When PC/NPC receives an effect from Cure, not more than every 1s
Cure
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.bounty_hunter.cure
- When PC/NPC receives an effect from Field Aid, not more than every 1s
Field Aid
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.trooper.field_aid
- When PC/NPC receives an effect from Toxin Scan, not more than every 1s
Toxin Scan
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.agent.toxin_scan
- When PC/NPC receives an effect from Triage, not more than every 1s
Triage
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.smuggler.triage
- When PC/NPC receives an effect from Dodge, not more than every 1s
Dodge
Increases your chance to dodge melee and ranged attacks by 200% for <<1>> seconds and lowers threat by a moderate amount. Does not break Stealth.
FQN: abl.smuggler.dodge
- When PC/NPC receives an effect from Evasion, not more than every 1s
Evasion
Increases your chance to dodge melee and ranged attacks by 200% for <<1>> seconds and lowers threat by a moderate amount. Does not break Stealth.
FQN: abl.agent.evasion
- When PC/NPC receives an effect from Resilience
Resilience
Purges all hostile removable effects and increases your chance to resist Force and tech attacks by 200% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.jedi_consular.resilience
- When PC/NPC receives an effect from Force Shroud
Force Shroud
Purges all hostile removable effects and increases your chance to resist Force and tech attacks by 200% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.sith_inquisitor.force_shroud
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Remove this effect
- When PC/NPC receives an effect from
- [1s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141126903340688618 Combat log ID: 3447669032747285 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. handful_ of_ grenades/12/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 1, 85° pitch, 0° yaw
- [hidden] [3s]
Effect #5Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Ground Target at Target Position
Conditions: - Can only be called by other effects
Global ID: 16141125803829061405 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. handful_ of_ grenades/12/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectkuat. major_benes. handful_of_grenades_detached
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER, Combat Math Only
- 3
- When effect expires
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectkuat. major_benes. handful_of_grenades_groundexplode