1. Abilities
  2. operation
  3. yavin_4
  4. enemy
  5. boss
  6. the_returned
  7. hk_47
  8. handful_of_grenades

Handful of Grenades

forcetrinket2

Handful of Grenades

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16140980215350547670

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcetrinket2
Handful of Grenades
2
forcetrinket2
Handful of Grenades
3
forcetrinket2Handful of Grenades (Any) – Rigged to blow...
4
knockdownKnockdown – Prone and unable to act.
5
forcetrinket2
Handful of Grenades
  • [0s] [not displayed]
    forcetrinket2Effect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . yavin_4 . boss . the_returned . hk_47 . handful_of_grenades_throw, dependent on calling effect
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [0s]
    forcetrinket2Effect #2

    • On Apply

    Perform the following actions:

    • Play appearance epp . daily_area . kuat . major_benes . handful_of_grenades_grenade, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [1s]
    knockdownKnockdown
    Prone and unable to act.

    • On Apply

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 1, 85° pitch, 0° yaw
  • [hidden] [3s]
    forcetrinket2Effect #5

    • On Apply

    Perform the following actions:

    • Play appearance epp . daily_area . kuat . major_benes . handful_of_grenades_detached, dependent on calling effect
    • When effect expires
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #4 to TARGET from TARGET, Combat Math Only
    • When effect expires

    Perform the following actions:

    • Play appearance epp . daily_area . kuat . major_benes . handful_of_grenades_groundexplode, dependent on calling effect