Hazard Shielding
Hazard Shielding
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 7.8.0 |
| Global ID: | 16141149008470198503 |
| Combat log ID: | 4919442655936512 |
| FQN: | abl. |
| Star Wars name: | Hazard Shielding |
| Other languages: | Gefahrenabwehr Bouclier anti-risques |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [does not expire]
Hazard Shielding
Powerful shielding prevents damage. Exposure to caustic substances might degrade it...Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141134943151649908 FQN: abl. dynamic_ events. dantooine. caves_ biome. general. czerka_ spies_ caves. hazard_ shielding/3/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1, 2, 3, 4)
- Damage Channel List = Int(1)
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. toxic. hazard_shield
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. toxic. hazard_shield_break