1. Abilities
  2. dynamic_events
  3. dantooine
  4. wist_biome
  5. utility
  6. strong_spores

Heavy Sporefall

doom_aura

Heavy Sporefall

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
doom_aura
Heavy Sporefall
2
10
doom_auraDeadly Infection – Dying due to toxic spore exposure. Turn back at once!
3
doom_aura
Heavy Sporefall
  • [hidden] [15s]
    doom_auraEffect #1

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Dispel all effects from tags tag.​abl.​player.​mount
  • 2
    • When effect ticks the 5th time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​world_design.​env_exhaustion_volume_dot
  • [6s]
    doom_auraDeadly Infection
    Dying due to toxic spore exposure. Turn back at once!

  • 1
    • When effect is applied
    • When effect is refreshed
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​debuff.​scripted_stun

    Perform the following actions:

    • Play appearance epp.world_design.environmental.toxic
    • Damage
      - Damage Type = (int) 4
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.025
      - Threat Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook overlay
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook remove_overlay
  • [hidden] [4s]
    doom_auraEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.exp.support.hoth.shared.warped_to_the_core.choking_stun, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Instantly kill the TARGET