Heavy Sporefall
Heavy Sporefall
Attributes
| Type: | active |
| Activation time: | instant |
| Target type: | Any |
| AI type: | None |
Metadata
| Contained since: | Patch 7.8.0 |
| Global ID: | 16140981864825762202 |
| Combat log ID: | 4922217204809728 |
| FQN: | abl. |
| Star Wars name: | Heavy Sporefall |
| Other languages: | Heftiger Sporenfall Forte pluie de spores |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [15s]
Effect #1Slot: Other (not visible) Duration: 15s On death: Effect is removed Tick rate: 1s (15 ticks) # occurrences: 1 Hydra script: hyd. tool. exhaustion_ zone. warning_ message Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s
Conditions: - If TARGET is alive
Global ID: 16141026642332179729 FQN: abl. dynamic_ events. dantooine. wist_ biome. utility. strong_ spores/3/1 - Set Stack Limit
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- Dispel all effects from tags tag.abl.player.mount
- 3
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.world_design.env_exhaustion_volume_dot
- [6s]
Deadly Infection
Dying due to toxic spore exposure. Turn back at once!Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 1s (6 ticks) Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. world_ design. env_ exhaustion_ volume_ dot Hydra script: hyd. tool. exhaustion_ zone. inst_ toxic_ overlay Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141029940867059768 Combat log ID: 4922217204809994 FQN: abl. dynamic_ events. dantooine. wist_ biome. utility. strong_ spores/3/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.debuff.scripted_stun
Perform the following actions:
- Play appearance epp.
world_design. environmental. toxic - Damage
- Damage Type = (int) 4
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.025
- Threat Percent = (float) -1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Execute hydra hook overlay
- 3
- Just before this effect is removed
Perform the following actions:
- Execute hydra hook remove_overlay
- [hidden] [4s]
Effect #3Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. scripted_ stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141028841355432439 FQN: abl. dynamic_ events. dantooine. wist_ biome. utility. strong_ spores/3/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
exp. , dependent on calling effectsupport. hoth. shared. warped_to_the_core. choking_stun
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Instantly kill the TARGET