1. Abilities
  2. world_design
  3. environmental
  4. damage
  5. energy
  6. damage_high_energy

High Energy

energy_drain

High Energy

You are taking damage from a high energy source.

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
energy_drain
High Energy
2
energy_drainIonized – Suffering damage from a high energy source.
3
energy_drain
High Energy
  • [hidden] [120s]
    energy_drainEffect #1

    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from PRIMARY TARGET
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from PRIMARY TARGET
    • Dispel all effects
  • [6s]
    energy_drainIonized
    Suffering damage from a high energy source.

    • When effect is applied
    • When effect is refreshed
    • When effect ticks

    Perform the following actions:

    • Damage
      - Damage Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.035
      - Threat Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Execute Hydra Hook
      - Event Name = (string) overlay
      - Object Self = (int) 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp . world_design . environmental . energy
    • Just before this effect is removed

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) remove_overlay
      - Object Self = (int) 1
  • [hidden] [0s] [not displayed]
    energy_drainEffect #3

    • On Apply

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) remove_overlay
      - Object Self = (int) 1