1. Abilities
  2. bounty_hunter
  3. high_velocity_gas_cylinder

High Velocity Gas Cylinder

piercingshot

High Velocity Gas Cylinder

Loads your blaster with a high velocity gas cylinder. While active, armor penetration is increased by 35% and alacrity is increased by 3%. Only one cylinder can be active at a time.

Attributes

Conditions

Metadata

Used by

Used by
  • apc.tutorial.bounty_hunter.mercenary.bodyguard.12
  • apc.tutorial.bounty_hunter.mercenary.arsenal.1
  • apc.bounty_hunter.mercenary.base
  • apc.tutorial.bounty_hunter.mercenary.innovative_ordnance.12

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
piercingshotHigh Velocity Gas Cylinder – Armor penetration and alacrity increased.
2
piercingshot
High Velocity Gas Cylinder
3
piercingshot
High Velocity Gas Cylinder
  • [does not expire]
    piercingshotHigh Velocity Gas Cylinder
    Armor penetration and alacrity increased.

    • On Apply

    Perform the following actions:

    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . bounty_hunter . high_velocity_gas_cylinder . end
    • Dispel all effects
    • Deactivate ability 16141085011603438878 – not found
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET has the ability 16140912606504803653 – not found, with a rank >= 1

    Perform the following actions:

    • Restore 2 of TARGET's energy, causing no threat
    • On Apply

    Only when the following conditions are met:

      • If TARGET has the ability 16140954187585127521 – not found, with a rank >= 1

    Perform the following actions:

    • Modify meta stat #69, fixed = -10
  • [hidden] [does not expire]
    piercingshotEffect #2

    • On Apply

    Perform the following actions:

    • Play appearance epp . bounty_hunter . high_energy_cylinder . tick, dependent on calling effect
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [hidden] [2s]
    piercingshotEffect #3

    • On Apply

    Perform the following actions:

    • Play appearance epp . bounty_hunter . high_energy_cylinder . tick, dependent on calling effect