1. Abilities
  2. qtr
  3. 1x4
  4. hk_51
  5. theoretikan
  6. theoretikan_gated_light_probe

Illumination Probe

Illumination Probe

Attributes

Conditions

Metadata

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Illumination Probe
2
sonicprobeIllumination Probe – Activated illumination probe.
3
Illumination Probe
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​theoretikan.​theoretikan_gated_light_probe
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​theoretikan.​is_on_theoretikan
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    sonicprobeIllumination Probe
    Activated illumination probe.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.environmental.exhaustion.location.flashpoint.rakghouls.kaon.exhaustion_light_probe, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.world_design.environmental.exhaustion.location.flashpoint.rakghouls.kaon.exhaustion_light_probe_exit, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​qtr.​1x4.​hk_51.​theoretikan.​theoretikan_gated_light_probe
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​1x4.​hk_51.​theoretikan.​theoretikan_gated_light_probe
    • Play appearance epp.world_design.environmental.exhaustion.location.flashpoint.rakghouls.kaon.exhaustion_light_probe_exit, dependent on calling effect