1. Abilities
  2. operation
  3. rishi
  4. boss
  5. buddy_battledroid
  6. battledroid
  7. thermite_mortar
  8. thermite_mortar

Incendiary Mortar

orbitalbombardment

Incendiary Mortar

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
orbitalbombardment
Incendiary Mortar
2
orbitalbombardment
Incendiary Mortar
3
6
becomevanished
Radius Expansion
4
orbitalbombardment
Mortar Burn FX
  • [hidden] [3.5s]
    orbitalbombardmentEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.incoming_mortar, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [24s]
    orbitalbombardmentEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.expanding_burn_gtae, dependent on calling effect
  • 2
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • 3
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
  • [hidden] [does not expire]
    becomevanished [HIDDEN]Radius Expansion

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [hidden] [1.2s]
    orbitalbombardment [HIDDEN]Mortar Burn FX

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.flame_sweep.flame_sweep_burn, dependent on calling effect
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.itm.relic.onhit_damage
  • 2
    • When effect is applied
    • When effect is refreshed

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 1.5
      - Standard Health Percent Min = (float) 1.5
  • 3
    • When effect is applied
    • When effect is refreshed

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 3.2
      - Standard Health Percent Min = (float) 3.2