1. Abilities
  2. world_design
  3. environmental
  4. damage
  5. fire
  6. damage_inferno_no_warning

Inferno

burned

Inferno

You are taking fire damage.
Balanced for a standard death (~17 seconds)

Attributes

Conditions

Metadata

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
burned
Inferno
2
burnedBurned – Standing in a fire, suffering elemental damage.
  • [hidden] [120s]
    burnedEffect #1

    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from PRIMARY TARGET
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects
  • [6s]
    burnedBurned
    Standing in a fire, suffering elemental damage.

    • When effect is applied

    Perform the following actions:

    • Play appearance epp . world_design . environmental . fire_big
    • Execute Hydra Hook
      - Event Name = (string) overlay
      - Object Self = (int) 1
    • When effect is applied
    • When effect is refreshed
    • When effect ticks

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.016
      - Threat Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Just before this effect is removed

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) remove_overlay
      - Object Self = (int) 1