Inject Soporific
Inject Soporific
Use on a small creature who is at 50% health or less.
Attributes
| Type: | active |
| Activation time: | 0.7s cast |
| Target type: | Attackable |
| AI type: | None |
Metadata
| Contained since: | Patch 7.7.0 |
| Global ID: | 16140911127386638219 |
| Combat log ID: | 4890838173745152 |
| FQN: | abl. |
| Star Wars name: | Inject Soporific |
| Other languages: | Schlafmittel injizieren Injecter soporifique |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s]
Inject SoporificSlot: Debuff Duration: instant # occurrences: 0 Global ID: 16141120090740037497 FQN: abl. alliance. masters_ enigma. silther_ bat_ tranquilizer/5/1 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) true
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0.5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [15s]
Tranquilized
The Slither Bat is tranquilized for a time. Any damage taken will wake them up.Slot: Debuff Duration: 15s On death: Effect is removed Tick rate: 3s (5 ticks) # occurrences: 1 Tags: 765412500584274692, tag. abl. debuff. scripted_ stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141123389274919440 Combat log ID: 4890838173745412 FQN: abl. alliance. masters_ enigma. silther_ bat_ tranquilizer/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
alliance. , dependent on calling effectmasters_enigma. slither_bat_tranquilized_loop - Mark as neutralized
- Dispel all effects from tags tag.abl.debuff.damage_over_time
- Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
alliance. , dependent on calling effectmasters_enigma. slither_bat_tranquilized_exit
- 3
- When character takes damage
Perform the following actions:
- Remove this effect
- 4
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 50m
Only when the following conditions are met:
Perform the following actions: