Ion Volley
Ion Volley
Sprays waves of ionizing energy in a 10-meter cone, dealing <<1>> elemental damage to up to 5 enemy targets.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141008397768149990 |
Combat log ID: | 4174115506225152 |
FQN: | abl. |
Star Wars name: | Ion Volley |
Other languages: | Ionenhagel Rafale ionique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. companion. attack_ ability Global ID: 16141072646180687942 FQN: abl. companion. unique. kotet. twilek_ pirate. dps. unique_ aoe_ attack_ ion_ storm/8/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. kotet. twilek_pirate. ion_volley_fire_instant
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. companion. attack_ ability Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141069347645808319 FQN: abl. companion. unique. kotet. twilek_ pirate. dps. unique_ aoe_ attack_ ion_ storm/8/2 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Distance = 11m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
companion. unique. kotet. twilek_pirate. ion_volley. impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.197
- Standard Health Percent Min = (float) 0.157
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.77
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0