Iso-5 Ion Cannon
Iso-5 Ion Cannon
Attributes
Type: | active |
Activation time: | 6s channel |
Target type: | Any |
AI type: | Attack |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140919494627031127 |
Combat log ID: | 2848435195609088 |
FQN: | abl. |
Star Wars name: | Iso-5 Ion Cannon |
Other languages: | Isotop-5-Ionenkanone Canon ionique Iso-5 |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Iso-5 Ion CannonSlot: Buff Duration: during channel (6s) On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141127842735894053 Combat log ID: 2848435195609344 FQN: abl. quest. exp. 01. makeb. imperial. world_ arc. hub_ 2. revenge_ of_ the_ archon. iso_ 5_ ion_ cannon_ beam/3/1 - 1
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. directive_7. mentor. turret_charge
- 2
- Just before this effect is removed
Perform the following actions:
- Cancel this ability
- 3
- When effect ticks the 6th time
- When effect ticks the 8th time
- When effect ticks the 10th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Forward
- Sort Type = Closest
- Radius = 2.5m
- Distance = 50m
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141126743224262800 FQN: abl. quest. exp. 01. makeb. imperial. world_ arc. hub_ 2. revenge_ of_ the_ archon. iso_ 5_ ion_ cannon_ beam/3/2 - <
- 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Direction = Forward
- Sort Type = Closest
- Radius = 2.5m
- Distance = 50m
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. directive_7. assembler. turret_beam
- 2
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.02
- Standard Health Percent Min = (float) 0.01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- [hidden] [0s] [not displayed]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 1 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141125643712635587 FQN: abl. quest. exp. 01. makeb. imperial. world_ arc. hub_ 2. revenge_ of_ the_ archon. iso_ 5_ ion_ cannon_ beam/3/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 3
- Standard Health Percent Min = (float) 2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
quest. , dependent on calling effectlocation. hoth. class. jedi_knight. suicide_squads. droid_explosion