Kuat Drive Yards Medpac
Kuat Drive Yards Medpac
Immediately restores 35% of maximum health. Only usable in the Kuat Drive Yards flashpoint. Only usable once per fight. (Cooldown: 1.5 minutes)
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 2.9.0 |
Global ID: | 16141146299098582552 |
Combat log ID: | 3401120177192960 |
FQN: | abl. |
Star Wars name: | Kuat Drive Yards Medpac |
Other languages: | Kuat Drive Yards-Medipack Médipac des Chantiers Navals Kuat |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. itm. medpac Global ID: 16140958418103775366 FQN: abl. itm. potion. kdy. heal/6/1 - 1
- When effect is applied
Perform the following actions:
- Heal the TARGET for (35% of its HP), causing no threat
- Play appearance epp.
itm. potion. medpac. restore_health
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is in combat
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Other (not visible) Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. , 7396427866244249919itm. medpac Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140957318592147027 FQN: abl. itm. potion. kdy. heal/6/2 - Set Area Restricted
- 1
- When CASTER exits combat
Perform the following actions:
- Remove this effect