1. Abilities
  2. exp
  3. uprisings
  4. rakata_prime
  5. landing
  6. boss_1
  7. laser_trap

Laser

Laser

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
choke
Laser
2
Laser
3
Laser
4
creepingterrorLaser – Taking damage over time.
5
Laser
  • [hidden] [does not expire]
    chokeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.exp.uprisings.rakata_prime.landing.boss_1.clock_lightning_quad_channel, dependent on calling effect
  • [hidden] [does not expire]
    Effect #3

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​global_immunity
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.26
      - Standard Health Percent Min = (float) 0.24
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [10s]
    creepingterrorLaser
    Taking damage over time.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.uprisings.rakata_prime.landing.boss_1.shock_target, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0.01
      - Standard Health Percent Min = (float) 0.01
  • [hidden] [does not expire]
    Effect #5

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.exp.uprisings.rakata_prime.landing.boss_1.clock_lightning_quad_channel_beam, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER