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  3. modny
  4. misc
  5. bow_wow_test

Life of the Party

virtualitem_holodancer

Life of the Party

Start up a party! You regenerate health and your class' energy pool while partying. Friendly players who join your party also regenerate.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
virtualitem_holodancerLife of the Party – Recovering Health.
2
virtualitem_holodancer
Life of the Party
3
virtualitem_holodancer
Life of the Party
  • [does not expire]
    virtualitem_holodancerLife of the Party
    Recovering Health.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​vanish
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Regen Health
      - Amount = (float) 0
      - Amount Percent Of Max = (float) 0.14
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is one of these classes:
        - 16141179471541245792
        - 16141010271067846579

    Perform the following actions:

    • Regen 14% force
  • 3
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is one of these classes:
        - 16140912704077491401
        - 16140943676484767978
        - 16141170711935532310
        - 16140973599688231714

    Perform the following actions:

    • Restore 14% of TARGET's energy, causing no threat
  • 4
    • When effect ticks

    Override target to:

    • Companion
      - Master = (int) 2

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Regen Health
      - Amount = (float) 0
      - Amount Percent Of Max = (float) 0.1
  • 5
    • When CASTER enters combat
    • When starting a conversation
    • When CASTER is moving

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
  • 6
    • Just before this effect is removed

    Perform the following actions:

    • Remove this effect
    • Dispel all effects from tags tag.​abl.​jedi_knight.​build_centering, tag.​abl.​sith_warrior.​build_fury
  • 7
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​player.​mount
        AND
        • If TARGET is not in cover
        AND
        • If TARGET is not in combat
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        AND
        • If TARGET is not a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    virtualitem_holodancerEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.utility.idle.epp_ghost_kneel_bow_worship, dependent on calling effect
  • 2
    • When CASTER enters combat
    • When starting a conversation

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.itm.usable.dance_party_end, dependent on calling effect
  • [0s] [not displayed]
    virtualitem_holodancerEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​buff.​vanish

    Perform the following actions:

    • Regen Health
      - Amount = (float) 0
      - Amount Percent Of Max = (float) 0.14
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is one of these classes:
        - 16141179471541245792
        - 16141010271067846579

    Perform the following actions:

    • Regen 14% force
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is one of these classes:
        - 16140912704077491401
        - 16140943676484767978
        - 16141170711935532310
        - 16140973599688231714

    Perform the following actions:

    • Restore 14% of TARGET's energy, causing no threat
  • 4
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 3

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Regen Health
      - Amount = (float) 0
      - Amount Percent Of Max = (float) 0.1