1. Abilities
  2. dynamic_events
  3. dantooine
  4. wist_biome
  5. utility
  6. weak_spores

Light Sporefall

forcepowder4

Light Sporefall

Light Sporefall affects this area.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcepowder4Light Sporefall – Light Sporefall affects this area.
2
100
forcepowder4Light Sporefall – Light Sporefall affects this area.
3
5
forcepowder1Numbing Spores – You are being affected by numbing spores...
4
5
forcepowder5Poisonous Spores – You are being affected by poisonous spores...
5
5
forcepowder6Debilitating Spores – You are being affected by debilitating spores...
6
forcepowder4
Light Sporefall
  • [does not expire]
    forcepowder4Light Sporefall
    Light Sporefall affects this area.

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Dispel all effects from tags tag.​abl.​player.​mount
  • [hidden] [5s]
    forcepowder4Light Sporefall
    Light Sporefall affects this area.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.dantooine.wist_biome.general.weak_spores
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 33% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 33% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 33% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [31s]
    forcepowder1Numbing Spores
    You are being affected by numbing spores...

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Set movement speed to 90%
  • 2
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [31s]
    forcepowder5Poisonous Spores
    You are being affected by poisonous spores...

  • 1
    • When effect ticks

    Perform the following actions:

    • Damage
      - Damage Type = (int) 4
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.01
      - Threat Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 2
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [31s]
    forcepowder6Debilitating Spores
    You are being affected by debilitating spores...

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [hidden] [5s]
    forcepowder4Effect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook ach_all_spores