Linear Slam
Linear Slam
Attributes
| Type: | active |
| Activation time: | 2.5s channel |
| Target type: | Attackable |
| AI type: | Attack |
Metadata
| Contained since: | Patch 7.7.0 |
| Global ID: | 16141113107488435338 |
| Combat log ID: | 4891078691913728 |
| FQN: | abl. |
| Star Wars name: | Linear Slam |
| Other languages: | Lineares Schmettern Bousculade linéaire |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Linear SlamSlot: Other (not visible) Duration: during channel (2.5s) On death: Effect is removed # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16140973310701769076 FQN: abl. alliance. masters_ enigma. predacious_ experiment_ linear_ slam/3/1 - 1
- When channel ended
Override target to:
- Caster
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
alliance. , dependent on calling effectmasters_enigma. predacious_experiment_ground_line
- [6s]
Linear SlamSlot: Debuff Duration: 6s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Target overrides: - [target override] Caster
Global ID: 16140974410213397385 FQN: abl. alliance. masters_ enigma. predacious_ experiment_ linear_ slam/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- [3s]
Linear SlamSlot: Buff Duration: 3s On death: Effect is removed Tick rate: 0.3s (10 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16140975509725027806 FQN: abl. alliance. masters_ enigma. predacious_ experiment_ linear_ slam/3/3 - Set Duration
- 1
- When effect ticks the 1st time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Radius = 2.5m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is a player
- If CASTER is positioned ≤ 10m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- 2
- When effect ticks the 2nd time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Radius = 2.5m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is a player
- If CASTER is positioned 10m to 20m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- 3
- When effect ticks the 3rd time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Radius = 2.5m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is a player
- If CASTER is positioned 20m to 30m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- 4
- When effect ticks the 4th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Radius = 2.5m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is a player
- If CASTER is positioned 30m to 40m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- 5
- When effect ticks the 5th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Radius = 2.5m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is a player
- If CASTER is positioned 40m to 50m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- 6
- When effect ticks the 6th time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Radius = 2.5m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is a player
- If CASTER is positioned 50m to 60m to center of TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- [0.5s]
Linear SlamSlot: Other (not visible) Duration: 0.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140967813143628283 FQN: abl. alliance. masters_ enigma. predacious_ experiment_ linear_ slam/3/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at caster, never knockdown, momentum = 1.5, 30° pitch, 5° yaw