1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_07
  6. mob
  7. void_madness
  8. passives_divider

Madness of the Void

Madness of the Void

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Madness of the Void
2
Madness of the Void
3
2
explosiveround
Active Children
4
Madness of the Void
  • [hidden] [does not expire]
    Effect #1

  • 1
    • Before NPC with this effect takes damage, not more than every 1s

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​exp.​seasons.​02.​ep_07.​mob.​void_madness.​has_active_divided_children
        AND
        • If hitpoints of CASTER ≤ 55%
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Custom system_debug, #2 = Madness Dividing
  • [hidden] [3s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​exp.​seasons.​02.​ep_07.​mob.​void_echo.​manifested
    • Play appearance epp.exp.seasons.02.ep_07.mob.void_madness.divide, dependent on calling effect
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect ticks the 2nd time

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [does not expire]
    explosiveround [HIDDEN]Active Children

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Modify stat Increased Stealth Level, increase by 200
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Instantly kill the TARGET
  • [hidden] [does not expire]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Summon Pet
      - Follow = (bool) true
      - Is Interactive = (bool) true
      - Npc Spec = (string) npc.exp.seasons.02.ep_07.mob.void_madness_divided
      - Spawn In Epp = (string)
      - AI Mode = (int) 2
      - Location = (int) 3
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect