1. Abilities
  2. operation
  3. enigma
  4. boss
  5. last_daughter
  6. phase2
  7. movement_platform
  8. gtaoe_attacks
  9. 4_rectangle

make gtaoe

altar_skull

make gtaoe

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
altar_skull
make gtaoe
2
altar_skull
make gtaoe
3
altar_skull
make gtaoe
4
altar_skull
make gtaoe
5
altar_skull
make gtaoe
6
altar_skull
make gtaoe
7
altar_skull
make gtaoe
  • [0s] [not displayed]
    altar_skullEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [3s]
    altar_skullEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) true
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) operations/enigma/last_daughter/boss_aoe_box_solid_floor
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [4_square_fake_attack]

      FQN: abl.​operation.​enigma.​boss.​last_daughter.​phase2.​movement_platform.​gtaoe_attacks.​4_square_fake_attack

      [4_square_fake_attack]

      - Min Tick Count = (int) 5
      - Max Tick Count = (int) 5
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 2
      - Tick Rate = (float) 0.5
      - Min Lifespan = (float) 20
      - Max Lifespan = (float) 20
      - InitialPosition_X_Value = (float) -13.9
      - InitialPosition_Y_Value = (float) 17.799999
      - InitialPosition_Z_Value = (float) -27.9
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -90
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 0.8
      - Height_Value = (float) 0.5
      - Depth_Value = (float) 4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [hidden] [8s]
    altar_skullEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) true
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) operations/enigma/last_daughter/floor_hazard_damage
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [4_square_fake_attack]

      FQN: abl.​operation.​enigma.​boss.​last_daughter.​phase2.​movement_platform.​gtaoe_attacks.​4_square_fake_attack

      [4_square_fake_attack]

      - Min Tick Count = (int) 5
      - Max Tick Count = (int) 5
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 2
      - Tick Rate = (float) 0.5
      - Min Lifespan = (float) 20
      - Max Lifespan = (float) 20
      - InitialPosition_X_Value = (float) -13.9
      - InitialPosition_Y_Value = (float) 17.799999
      - InitialPosition_Z_Value = (float) -27.9
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -90
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 0.8
      - Height_Value = (float) 0.5
      - Depth_Value = (float) 4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • [hidden] [2.5s]
    altar_skullEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) true
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) operations/enigma/last_daughter/boss_aoe_box_solid_floor
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [4_square_fake_attack]

      FQN: abl.​operation.​enigma.​boss.​last_daughter.​phase2.​movement_platform.​gtaoe_attacks.​4_square_fake_attack

      [4_square_fake_attack]

      - Min Tick Count = (int) 5
      - Max Tick Count = (int) 5
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 2
      - Tick Rate = (float) 0.5
      - Min Lifespan = (float) 20
      - Max Lifespan = (float) 20
      - InitialPosition_X_Value = (float) -13.9
      - InitialPosition_Y_Value = (float) 17.799999
      - InitialPosition_Z_Value = (float) -29.299999
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -90
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 0.8
      - Height_Value = (float) 0.5
      - Depth_Value = (float) 4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • [hidden] [8s]
    altar_skullEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) true
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) operations/enigma/last_daughter/floor_hazard_damage
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [4_square_fake_attack]

      FQN: abl.​operation.​enigma.​boss.​last_daughter.​phase2.​movement_platform.​gtaoe_attacks.​4_square_fake_attack

      [4_square_fake_attack]

      - Min Tick Count = (int) 5
      - Max Tick Count = (int) 5
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 2
      - Tick Rate = (float) 0.5
      - Min Lifespan = (float) 20
      - Max Lifespan = (float) 20
      - InitialPosition_X_Value = (float) -13.9
      - InitialPosition_Y_Value = (float) 17.799999
      - InitialPosition_Z_Value = (float) -29.299999
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -90
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 0.8
      - Height_Value = (float) 0.5
      - Depth_Value = (float) 4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • [hidden] [2.5s]
    altar_skullEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) true
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) operations/enigma/last_daughter/boss_aoe_box_solid_floor
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [4_square_fake_attack]

      FQN: abl.​operation.​enigma.​boss.​last_daughter.​phase2.​movement_platform.​gtaoe_attacks.​4_square_fake_attack

      [4_square_fake_attack]

      - Min Tick Count = (int) 5
      - Max Tick Count = (int) 5
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 2
      - Tick Rate = (float) 0.5
      - Min Lifespan = (float) 20
      - Max Lifespan = (float) 20
      - InitialPosition_X_Value = (float) -13.9
      - InitialPosition_Y_Value = (float) 17.799999
      - InitialPosition_Z_Value = (float) -28.6
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -90
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 0.8
      - Height_Value = (float) 0.5
      - Depth_Value = (float) 4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [hidden] [8s]
    altar_skullEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - LoopingVfxSynchronizeMovementUpdates = (bool) true
      - LoopingVfxSynchronizeRotationUpdates = (bool) true
      - LoopingVfxSynchronizeScalingUpdates = (bool) true
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_WorldCoordinates
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeBox
      - Target Conditions = (string)
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Width_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Depth_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) operations/enigma/last_daughter/floor_hazard_damage
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_AttachToAreaEffect
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      [4_square_fake_attack]

      FQN: abl.​operation.​enigma.​boss.​last_daughter.​phase2.​movement_platform.​gtaoe_attacks.​4_square_fake_attack

      [4_square_fake_attack]

      - Min Tick Count = (int) 5
      - Max Tick Count = (int) 5
      - Area Effect Axis Alignment Y = (int) 1
      - Area Effect Axis Alignment Z = (int) 2
      - Tick Rate = (float) 0.5
      - Min Lifespan = (float) 20
      - Max Lifespan = (float) 20
      - InitialPosition_X_Value = (float) -13.9
      - InitialPosition_Y_Value = (float) 17.799999
      - InitialPosition_Z_Value = (float) -28.6
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -90
      - InitialOrientation_Roll_Value = (float) 0
      - Width_Value = (float) 0.8
      - Height_Value = (float) 0.5
      - Depth_Value = (float) 4
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0.1
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1