1. Abilities
  2. operation
  3. iokath
  4. boss
  5. tyth
  6. tyth
  7. melee_attack

Melee Attack

Melee Attack

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Melee Attack
2
Melee Attack
3
Melee Attack
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.tyth.tyth.melee_attack_ae_med, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.16
      - Standard Health Percent Min = (float) 0.16
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Execute ability

      Armor Melt

      FQN: abl.​operation.​iokath.​boss.​tyth.​tyth.​armor_melt

      Armor Melt
      from TARGET to TARGET
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • <
          • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​friendly_firable_add
          OR
          • If TARGET is an enemy
          >
        AND
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.tyth.tyth.melee_attack_ae_small, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.16
      - Standard Health Percent Min = (float) 0.16
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Execute ability

      Armor Melt

      FQN: abl.​operation.​iokath.​boss.​tyth.​tyth.​armor_melt

      Armor Melt
      from TARGET to TARGET
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 2m

    Only when the following conditions are met:

      • <
        • <
          • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​tyth.​friendly_firable_add
          OR
          • If TARGET is an enemy
          >
        AND
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.tyth.tyth.melee_attack_ae_impact, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.16
      - Standard Health Percent Min = (float) 0.16
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Execute ability

      Armor Melt

      FQN: abl.​operation.​iokath.​boss.​tyth.​tyth.​armor_melt

      Armor Melt
      from TARGET to TARGET