1. Abilities
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. huntmaster
  7. melee_frenzy

Melee Frenzy

abl_sw_ju_raging_burst

Melee Frenzy

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ju_raging_burstMelee Frenzy – Having a bit of a flip out. Damage and Alacrity increased substantially. Immune to taunts (not that you would want his attention right now). This ability taunts all enemies within 5m when used.
2
spvp_reducedcooldown_red
Melee Frenzy
3
spvp_primaryweaponrange
Melee Frenzy
4
spvp_aoedamage
Melee Frenzy
  • [60s]
    abl_sw_ju_raging_burstMelee Frenzy
    Having a bit of a flip out. Damage and Alacrity increased substantially. Immune to taunts (not that you would want his attention right now). This ability taunts all enemies within 5m when used.

    • On Apply

    Perform the following actions:

    • Play appearance epp . sith_warrior . enrage . buff, dependent on calling effect
    • Cooldown
      - Ignore Alacrity = (bool) false
      - Timer Spec = (int) 16140956377337722984
      - Duration = (time) 1.5s
    • Cooldown
      - Ignore Alacrity = (bool) false
      - Timer Spec = (int) 16141026931929969093
      - Duration = (time) 4.5s
    • Modify stat Activation Time Reduction, increase by 0.34
    • Modify stat Channeling Time Reduction, increase by 0.34
    • Modify stat [instant_reduction_percentage], increase by 0.34
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET has an effect with the tag 4414436693971483901
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        >

    Perform the following actions:

    • Unknown (190)
      - Unknown (394) = (string) 1.0,0,0
      - Unknown (396) = (string)
      - Unknown (504) = (string) 2469378561934464
      - Unknown (621) = (string) <text></text> <locComment />
      - String Id = (int) 4274819604414743
      - Unknown (393) = (int) 0
      - Unknown (505) = (int) 22
      - Unknown (395) = (float) 5
  • [hidden] [60s]
    spvp_reducedcooldown_redEffect 4274819604414725

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . huntmaster . huntmaster . recently_hit_beast_taunt, dependent on calling effect
    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1000000
      - Amount Min = (float) 1000000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 60s
    • Add effect #3 to TARGET from TARGET
    • Just before NPC with this effect dies

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [hidden] [60s]
    spvp_primaryweaponrangeEffect 4274819604414728

    • On Apply

    Perform the following actions:

    • When NPC with this effect receives an effect with tags 7771916715837239266

    Perform the following actions:

    • Remove this effect
  • [hidden] [0.5s]
    spvp_aoedamageEffect #4