1. Abilities
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. corellia
  7. ambush_probe_gtaoe_missiles

Missile Bombardment

missileblastsalvo

Missile Bombardment

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missileblastsalvo
Missile Bombardment
2
missileblastsalvo
Missile Bombardment
3
missileblastsalvo
Missile Bombardment
  • [hidden] [does not expire]
    missileblastsalvoEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 2
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When channel ended

    Perform the following actions:

    • Delay next ability by 1.5s (GCD)
  • [hidden] [0s]
    missileblastsalvoEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • Can only be called by other effects

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 2
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
    • Play appearance epp.exp.macrobinoculars.roth.multi.corellia.missile_probe_single_fire_groundtarget, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    missileblastsalvoEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 2.5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • Can only be called by other effects
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.16
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.exp.macrobinoculars.roth.multi.corellia.missile_probe_pbaoe_target, dependent on calling effect