1. Abilities
  2. exp
  3. 01
  4. makeb
  5. bonus
  6. area
  7. hostage_situation
  8. tank_1_mortar_gtaoe

Mortar Barrage

volitilewarhead

Mortar Barrage

Fires a mortar into the air and does a high amount of damage to anyone caught in the blast radius.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Ability activation
1
volitilewarhead
Mortar Barrage
  • [hidden] [3s]
    volitilewarheadEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.bonus.area.hostage_situation.tank_1_mortar_barrage_ground_target, dependent on calling effect
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.55
      - Standard Health Percent Min = (float) 0.55
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • 3
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.bonus.area.hostage_situation.tank_1_mortar_barrage_impact, dependent on calling effect