1. Abilities
  2. operation
  3. ossus_lair
  4. boss
  5. trash
  6. warden
  7. mortar_volley

Mortar Volley

deathfromabove

Mortar Volley

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
deathfromabove
Mortar Volley
2
deathfromabove
Mortar Volley
  • [hidden] [does not expire]
    deathfromaboveEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . npc . ability . skytrooper . mortar_volley
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . trooper . mortar_volley . end
  • [hidden] [0s]
    deathfromaboveEffect #2

    • On Apply

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 20m to 100m to center of TARGET
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Play appearance epp . trooper . mortar_volley . tick_long_range_new
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
    • On Apply

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 10m to 20m to center of TARGET
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Play appearance epp . trooper . mortar_volley . tick_mid_range_new
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
    • On Apply

    Only when the following conditions are met:

      • <
        • If CASTER is positioned not more than 10m to center of TARGET
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Play appearance epp . trooper . mortar_volley . tick_short_range_new
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.241
      - Standard Health Percent Min = (float) 0.239
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0