1. Abilities
  2. daily_area
  3. iokath
  4. player_abilities
  5. strange_remote
  6. healing_cloud

Nanite Swarm

abl_sp_toxic_haze

Nanite Swarm

Heals up to 8 friendly targets within 8m for 10,000 to 15,000 damage every 2.5 seconds. Harms up to 8 hostile targets within 8m for 10,000 to 15,000 damage every 2.5 second.

Attributes

Conditions

Metadata

Users

Used by
  • apc.daily_area.iokath.strange_remote.combat_package
  • apc.daily_area.iokath.strange_remote.combat_package_rep

Related effects, buffs and debuffs

Ability activation
1
abl_sp_toxic_haze
Nanite Swarm
  • [hidden] [does not expire]
    abl_sp_toxic_hazeEffect #1

  • 1
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.daily_area.iokath.strange_remote.nanite_swarm.channel, dependent on calling effect
  • 2
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Random
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is a friend of CASTER
        AND
        • If TARGET != PRIMARY TARGET
        >

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + 10,000-15,000 HP, causing no threat
  • 3
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Random
      - Radius = 8m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 15,000
      - Amount Min = (float) 10,000
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0