1. Abilities
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  3. uprisings
  4. station256
  5. trial_and_error
  6. weapon
  7. newt

Neutralizing Energy Wave Thrower

abl_bh_pt_consuming_conflagration

Neutralizing Energy Wave Thrower

Torches everything in a 15-meter cone with a flamethrower, dealing <<1>> elemental damage to up to 8 targets.

Attributes

Conditions

Metadata

Users

Used by
  • apc.exp.uprisings.station256.newt

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_pt_consuming_conflagration
Neutralizing Energy Wave Thrower
2
abl_bh_pt_consuming_conflagration
Neutralizing Energy Wave Thrower
  • [hidden] [does not expire]
    abl_bh_pt_consuming_conflagrationEffect #1

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.qtr.1x1.raid.karaggas_palace.enemy.boss.boss_2_bh.flame_thrower.flamethrower_exit
    • Dispel all effects from tags tag.​abl.​bounty_hunter.​prototype_flamethrower
  • 2
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 15m
      - Angle = (float) 75

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​utility.​not_aoe_healable
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    abl_bh_pt_consuming_conflagrationEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.temporary_abilities.flamethrower.flame_burn
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.18
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0