Pounce
Pounce
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.2.0 |
Global ID: | 16141110149091865305 |
Combat log ID: | 2846944841957376 |
FQN: | abl. |
Star Wars name: | Pounce |
Other languages: | Zuschlagen Bond |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140941020244532785 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. leap_ attack/23/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.utility.force_leap_immunity
Failure message: Target cannot be charged at this time.
- If TARGET does not have 1 or more effects with the tag tag.abl.buff.cover_bonuses
Failure message: Cannot be used against a target in cover.
- If TARGET is not in cover
Failure message: Target is in cover.
- If CASTER is positioned 10m to 35m to center of TARGET
- If TARGET does not have any effect with the tag tag.abl.utility.force_leap_immunity
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. buff. teleport_ to_ target Conditions: - Can only be called by other effects
Global ID: 16140937721709648680 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. leap_ attack/23/2 - 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
qtr. 1x2. flashpoint. lost_island. trash. lab. infected_narvaxx. leap_attack. leap - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.25
- Standard Health Percent Min = (float) 0.24
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. interrupt Conditions: - Can only be called by other effects
Global ID: 16140938821221276379 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. leap_ attack/23/3 - 1
- When effect is applied
Perform the following actions:
- Interrupt ability and prevent usage for 1s
- [2s]
Immobilized
Unable to move.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. root Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140944318779413850 Combat log ID: 2846944841957638 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. leap_ attack/23/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [18s]
Diseased (Mental)
Periodic internal damage.Slot: Debuff Duration: 18s On death: Effect is removed Tick rate: 3s (6 ticks) Initial stacks: 1 Max stacks: 99 # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. , tag.dispel_ type. mental abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. rak_ disease Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 18s
- Max Duration = (time) 18s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. rak_ disease
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140945418291042061 Combat log ID: 2846944841957654 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. leap_ attack/23/5 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.03
- Standard Health Percent Min = (float) 0.03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140942119756157412 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. leap_ attack/23/6 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.utility.force_leap_immunity
Failure message: Target cannot be charged at this time.
- If TARGET does not have 1 or more effects with the tag tag.abl.buff.cover_bonuses
Failure message: Cannot be used against a target in cover.
- If TARGET is not in cover
Failure message: Target is in cover.
- If CASTER is positioned ≤ 35m to center of TARGET
- If TARGET does not have any effect with the tag tag.abl.utility.force_leap_immunity
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- [hidden] [1.5s]
Effect #7Slot: Buff Duration: 1.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Conditions: - Can only be called by other effects
Global ID: 16140943219267785623 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. leap_ attack/23/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [0s] [not displayed]
Effect #8Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140948716825922070 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. trash. lab. infected_ narvaxx. leap_ attack/23/8 - 1
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER