Prime Proximity Grenade
Prime Proximity Grenade
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141123108308937992 |
Combat log ID: | 2277573912428544 |
FQN: | abl. |
Star Wars name: | Prime Proximity Grenade |
Other languages: | Haupt-Annäherungsgranate Grenade de proximité principale |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [2s]
Effect #1Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. flashpoint. shared. bringing_ down_ the_ hammer. shared. inst_ battlelord_ kreshan Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Global ID: 16141066200316721327 FQN: abl. npc. ability. custom. boss. flashpoint. bringing_ down_ the_ hammer. boss. battlelord_ kreshan. proximity_ grenade_ target/3/1 - Set Duration
- 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If CASTER is positioned 5m to 80m to center of TARGET
- If a random chance of 50% is met
Perform the following actions:
- Execute hydra hook grenade_player
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Execute hydra hook grenade_ground