Prototype EMP Grenade
Prototype EMP Grenade
Throws an EMP grenade that electrifies the target area, dealing elemental damage over 5 seconds to up to 8 targets within 5 meters and slowing all affected targets by 70%. Stuns weak and standard droids.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141110134259721254 |
Combat log ID: | 4054543616704512 |
FQN: | abl. |
Star Wars name: | Prototype EMP Grenade |
Other languages: | Prototyp-EMP-Granate Grenade électromagnétique prototype |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16140985423674301109 FQN: abl. world_ design. temporary_ abilities. emp_ grenade. emp_ grenade_ ability/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. seasons. 01. ep_14. player_abilities. droid_popper_cast - Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. world_ design. temporary_ abilities. emp_ grenade. emp_ grenade_ grant
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
exp. , dependent on calling effectseasons. 01. ep_14. player_abilities. droid_popper_explosion
- 3
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- [hidden] [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 1 Tags: tag. abl. , tag.smuggler. incendiary_ grenade_ unique_ holder abl. , tag.utility. is_ aoe abl. , tag.smuggler. aoe_ attack abl. smuggler. damage_ over_ time Initializers: - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140984324162673888 FQN: abl. world_ design. temporary_ abilities. emp_ grenade. emp_ grenade_ ability/5/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0201
- Standard Health Percent Min = (float) 0.0201
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.201
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER
- [5s]
Electrified
Movement speed reduced and takes damage over time.Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 1 Tags: tag. abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140983224651046483 Combat log ID: 4054543616704792 FQN: abl. world_ design. temporary_ abilities. emp_ grenade. emp_ grenade_ ability/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 30%
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0555
- Standard Health Percent Min = (float) 0.0555
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.555
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
trooper. , dependent on calling effectpulse_round. shock
- [4s]
Stunned (Tech)
Unable to act.Slot: Debuff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If toughness of TARGET is < Strong
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140990921232437814 Combat log ID: 4054543616704796 FQN: abl. world_ design. temporary_ abilities. emp_ grenade. emp_ grenade_ ability/5/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. electro_dart. electro_dart_loop - Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
generic. , dependent on calling effectweapon_pop. target_pop_in