Prototype Weaponry
Prototype Weaponry
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Metadata
| Contained since: | Patch 5.0.0 |
| Global ID: | 16141040789974003625 |
| Combat log ID: | 3926759749713920 |
| FQN: | abl. |
| Star Wars name: | Prototype Weaponry |
| Other languages: | Prototyp-Bewaffnung Arsenal prototype |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Prototype Weaponry
This unit is equipped with a powerful clarity relic.Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Initializers: - Set type to Positive, cannot toggle off
Global ID: 16141153766575196951 Combat log ID: 3926759749714178 FQN: abl. exp. seasons. 02_ uprisings. ord. boss. adds. battledroid_ health/28/1 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Max Health, increase by 5%
- Modify stat Damage Done Modifier (Percentage), increase by -30%
- Set movement speed to 65%
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Set movement speed to 65%
- Modify stat Max Health, increase by 300%
- Modify stat Damage Done Modifier (Percentage), increase by 40%
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is any of
Perform the following actions:
- Modify stat Max Health, increase by 273%
- Modify stat Damage Done Modifier (Percentage), increase by 46%
- Set movement speed to 65%
- 4
- Just before NPC with this effect dies
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Execute ability Combat Clarity from TARGET to TARGET
Combat Clarity
FQN: abl.exp.seasons.02_uprisings.utility.power_ups.grant_force_relic