1. Abilities
  2. operation
  3. enigma
  4. boss
  5. force_user
  6. test
  7. droid_passive

PTS Buffs

backflips

PTS Buffs

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
backflipsPTS Buffs – I am M4R-TN. Click the consoles to apply bonuses to me, when the Nul Acolyte, Remnants and Echos enter combat I will transfer the bonuses to them. Click the reset console to remove the bonuses.
2
backflips
PTS Buffs
3
backflips
PTS Buffs
4
1001
backflips
PTS Buffs
5
backflips
PTS Buffs
  • [does not expire]
    backflipsPTS Buffs
    I am M4R-TN. Click the consoles to apply bonuses to me, when the Nul Acolyte, Remnants and Echos enter combat I will transfer the bonuses to them. Click the reset console to remove the bonuses.

  • 1
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_1

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_1

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_1
  • 2
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_1

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_2
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_1
        >

    Perform the following actions:

  • 3
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_1

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_2

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_2
  • 4
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_2

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_2

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_2
  • 5
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_2

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_2
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_1
        >

    Perform the following actions:

  • 6
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_2

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_1

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_1
  • 7
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_3

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_3

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_3
  • 8
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_3

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_4
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_3
        >

    Perform the following actions:

  • 9
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_3

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_4

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_4
  • 10
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_4

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_4

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_4
  • 11
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_4

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_4
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_3
        >

    Perform the following actions:

  • 12
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_4

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_3

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_3
  • 13
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_5

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_5

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_5
  • 14
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_5

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_6
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_5
        >

    Perform the following actions:

  • 15
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_5

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_6

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_6
  • 16
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_6

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_6

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_6
  • 17
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_6

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_6
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_5
        >

    Perform the following actions:

  • 18
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_6

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_5

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_5
  • 19
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_7

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_7

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_7
  • 20
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_7

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_8
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_7
        >

    Perform the following actions:

  • 21
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_7

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_8

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_8
  • 22
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_8

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_8

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_8
  • 23
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_8

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_8
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_7
        >

    Perform the following actions:

  • 24
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_8

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_7

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_7
  • 25
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_9

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_9

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_9
  • 26
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_9

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_10
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_9
        >

    Perform the following actions:

  • 27
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_9

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_10

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_10
  • 28
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_10

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_10

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_10
  • 29
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_10

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_10
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​1.​ability_9
        >

    Perform the following actions:

  • 30
    • When character receives an effect with tags tag.abl.operation.enigma.boss.force_user.test.test_10

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​1.​ability_9

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.1.ability_9
  • [hidden] [does not expire]
    backflipsEffect #2

  • 1
    • When character receives an effect with tags tag.abl.smuggler.healing_ability and tag.abl.bounty_hunter.healing_ability and tag.abl.agent.healing_ability and tag.abl.sith_inquisitor.healing_ability and tag.abl.trooper.healing_ability and tag.abl.jedi_consular.healing_ability, not more than every 60s (1% chance)

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When character receives an effect with tags tag.abl.smuggler.healing_ability and tag.abl.bounty_hunter.healing_ability and tag.abl.agent.healing_ability and tag.abl.sith_inquisitor.healing_ability and tag.abl.trooper.healing_ability and tag.abl.jedi_consular.healing_ability

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [15s]
    backflipsEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.emote.fistbump, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.emote.fistbump, dependent on calling effect
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.emote.shrug, dependent on calling effect
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.mtx.emote.big_fist_pump, dependent on calling effect
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 1% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.mtx.toy.fireworks.finale, dependent on calling effect
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If a random chance of 25% is met
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Play appearance epp.mtx.emote.big_fist_pump, dependent on calling effect
  • [hidden] [does not expire]
    backflipsEffect #4

  • 1
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 1000

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [2s]
    backflipsEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.mtx.emote.boo, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions: