1. Abilities
  2. test
  3. combat
  4. ken
  5. qtr
  6. 1x1
  7. raid
  8. karaggas_palace
  9. enemy
  10. boss
  11. boss_4_hanoi
  12. difficulty_1
  13. pummel

Pummel

riposte

Pummel

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
riposte
Pummel
2
armorReducedBattered – Armor reduced.
3
riposte
Pummel
4
riposte
Pummel
  • [0s] [not displayed]
    riposteEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.28
      - Standard Health Percent Min = (float) 0.24
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [60s]
    armorReducedBattered
    Armor reduced.

  • 1
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    riposteEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Raid Members

    Only when the following conditions are met:

      • If TARGET != PRIMARY TARGET

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    riposteEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.5
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0