1. Abilities
  2. qtr
  3. 1x1
  4. flashpoint
  5. kaon
  6. enemy
  7. trash
  8. infected_test
  9. infected_bomber_original

Putrescence

lifedrain

Putrescence

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lifedrain
Putrescence
2
lifedrain
Putrescence
3
lifedrain
Putrescence
4
darkafflictionPustulance – About to explode! Cannot be damaged, stunned or interrupted.
5
movementSlowedMovement Slowed – Movement speed reduced.
6
lifedrain
Putrescence
7
thrownKnockdown – Prone and unable to act.
8
lifedrain
Putrescence
9
witherCorrupted – Periodic internal damage.
  • [hidden] [0.5s]
    lifedrainEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_pull, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    lifedrainEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 35m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    lifedrainEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 0
    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_pull_target, dependent on calling effect
    • Add effect #5 to TARGET from CASTER
  • [6s]
    darkafflictionPustulance
    About to explode! Cannot be damaged, stunned or interrupted.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Immobilize and prevent rotation
    • Mark as neutralized
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
    • Stun the TARGET
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_explosion_target, dependent on calling effect
  • 4
    • When effect expires

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_explosion, dependent on calling effect
    • Add effect #6 to TARGET from CASTER
    • Instantly kill the TARGET
  • [6s]
    movementSlowedMovement Slowed
    Movement speed reduced.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_slow_target, dependent on calling effect
  • [0s] [not displayed]
    lifedrainEffect #6

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [3s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_explosion_target, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.65
      - Standard Health Percent Min = (float) 0.6
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #8 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    lifedrainEffect #8

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Can only be called by other effects
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 2.5, 55° pitch, 0° yaw
    • Add effect #9 to TARGET from CASTER
  • [15s]
    witherCorrupted
    Periodic internal damage.

  • 1
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.06
      - Standard Health Percent Min = (float) 0.06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.31
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_dot, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​dispel_type.​physical