1. Abilities
  2. dynamic_events
  3. tatooine
  4. anchorhead
  5. imperial_attack
  6. pyro_grenade

Pyro Grenade

advanced_pyro_grenade

Pyro Grenade

Sets up to 5 enemy targets in a 6 meter area ablaze, dealing <<2>> elemental damage over <<1>> seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.dynamic_events.tatooine.anchorhead.imperial_attack.grenades

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
advanced_pyro_grenade
Pyro Grenade
2
advanced_pyro_grenade
Pyro Grenade
3
burnedBurning (Physical) – Periodic elemental damage.
4
advanced_pyro_grenade
Pyro Grenade
5
advanced_pyro_grenade
Pyro Grenade
  • [0s] [not displayed]
    advanced_pyro_grenadeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s]
    advanced_pyro_grenadeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • Play appearance epp.itm.potion.grenade.grenade_toss_explosion, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 6m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​grenade_immunity
        AND
        • If the Tech spell hit
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [12s]
    burnedBurning (Physical)
    Periodic elemental damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.itm.potion.grenade.fire.fire_grenade, dependent on calling effect
  • 2
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 32
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.314
      - Standard Health Percent Min = (float) 0.314
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [2s]
    advanced_pyro_grenadeEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook ach_increment_fire