1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_06
  6. boss
  7. pit_beasts
  8. rancor
  9. slam

Quick Slam

elementaloverload

Quick Slam

Pounds the ground, dealing damage and knocking away all targets around the caster.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
elementaloverload
Quick Slam
2
elementaloverload
Quick Slam
3
elementaloverload
Quick Slam
4
elementaloverload
Quick Slam
  • [does not expire]
    elementaloverloadQuick Slam

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.ground_slam, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When channel ended

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [1s]
    elementaloverloadQuick Slam

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.ground_slam_radius, dependent on calling effect
  • [0s] [not displayed]
    elementaloverloadEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.24
      - Standard Health Percent Min = (float) 0.24
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    elementaloverloadEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​exp.​seasons.​02.​ep_06.​boss.​pit_beasts.​pack.​is_pack_beast

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 4, 30° pitch, 0° yaw
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​exp.​seasons.​02.​ep_06.​boss.​pit_beasts.​pack.​is_pack_beast

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 30° pitch, 0° yaw