Rain of Missiles
Rain of Missiles
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141120744137885749 |
Combat log ID: | 3448064169738240 |
FQN: | abl. |
Star Wars name: | Rain of Missiles |
Other languages: | Raketenschauer Pluie de missiles |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16141045382826151279 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 2. aoe_ missile_ attack/16/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. atst. missile_attack
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [3s]
Effect #2Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.qtr. 1x6. raid. darvannis. enemy. boss. colossus. lots_ of_ missiles abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141044283314523938 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 2. aoe_ missile_ attack/16/2 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.045
- Standard Health Percent Min = (float) 0.045
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- 2
- When effect ticks
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. atst. transform_arm_fire_impact
- [hidden] [0.25s]
Effect #3Slot: Debuff Duration: 0.25s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.25s
- Max Duration = (time) 0.25s
Conditions: - Can only be called by other effects
Global ID: 16141043183802896113 FQN: abl. operation. yavin_ 4. enemy. boss. atst. atst_ 2. aoe_ missile_ attack/16/3 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. raid. denova. boss. tanks. tank_1_mortar_volley_impact_camera_shake