1. Abilities
  2. operation
  3. yavin_4
  4. enemy
  5. boss
  6. atst
  7. atst_2
  8. aoe_missile_attack

Rain of Missiles

missilefan

Rain of Missiles

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16140918339256800175

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missilefan
Rain of Missiles
2
missilefan
Rain of Missiles
3
missilefan
Rain of Missiles
  • [hidden] [1s]
    missilefanEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . yavin_4 . boss . atst . missile_attack, dependent on calling effect
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [3s]
    missilefanEffect #2

    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.045
      - Standard Health Percent Min = (float) 0.045
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #3 to TARGET from TARGET
    • When effect ticks

    Perform the following actions:

    • Play appearance epp . operation . yavin_4 . boss . atst . transform_arm_fire_impact, dependent on calling effect
  • [hidden] [0.25s]
    missilefanEffect #3

    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . qtr . 1x2 . raid . denova . boss . tanks . tank_1_mortar_volley_impact_camera_shake, dependent on calling effect