1. Abilities
  2. operation
  3. rishi
  4. boss
  5. buddy_battledroid
  6. astromech
  7. missile_strafe
  8. passive

Rain of Pain

orbitalmultistrikes

Rain of Pain

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
orbitalmultistrikes
Strafe Holder Base
2
orbitalmultistrikes
Strafe Holder Story Duration
3
orbitalmultistrikes
Strafe Holder Hard Duration
4
orbitalmultistrikes
Rain of Pain
5
orbitalmultistrikes
Rain of Pain
6
orbitalmultistrikes
Rain of Pain
  • [does not expire]
    orbitalmultistrikes [HIDDEN]Strafe Holder Base

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: 9062909248953862503
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks the 12th time

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Instantly kill the TARGET
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

  • 5
    • When effect ticks the 10th time

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Instantly kill the TARGET
  • [8s]
    orbitalmultistrikes [HIDDEN]Strafe Holder Story Duration

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [6s]
    orbitalmultistrikes [HIDDEN]Strafe Holder Hard Duration

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    orbitalmultistrikesRain of Pain

  • 1
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Direction = Right
      - Sort Type = Closest
      - Radius = 23m
      - Distance = 80m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Direction = Left
      - Sort Type = Closest
      - Radius = 23m
      - Distance = 80m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.missile_strafe_camera_shake, dependent on calling effect
  • [0s] [not displayed]
    orbitalmultistrikesRain of Pain

  • 1
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Direction = Right
      - Sort Type = Closest
      - Radius = 14m
      - Distance = 80m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Direction = Left
      - Sort Type = Closest
      - Radius = 14m
      - Distance = 80m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.missile_strafe_camera_shake, dependent on calling effect