Rain of Pain
Rain of Pain
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140984594838420494 |
Combat log ID: | 3399264751321088 |
FQN: | abl. |
Star Wars name: | Rain of Pain |
Other languages: | Regen des Schmerzes Pluie de douleur |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
[HIDDEN]Strafe Holder BaseSlot: Buff Duration: passive On death: Effect is removed Tick rate: 1s # occurrences: 0 Global ID: 16140957843799192445 Combat log ID: 3399264751321362 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe. passive/14/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: 9062909248953862503
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect ticks the 12th time
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Instantly kill the TARGET
- 4
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Modify stat Damage Done Modifier (Percentage), increase by 1.8
- 5
- When effect ticks the 10th time
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Instantly kill the TARGET
- [8s]
[HIDDEN]Strafe Holder Story DurationSlot: Buff Duration: 8s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8s
- Max Duration = (time) 8s
Conditions: - Can only be called by other effects
Global ID: 16140954545264311892 Combat log ID: 3399264751321363 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe. passive/14/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Increased Stealth Level, increase by 200
- [6s]
[HIDDEN]Strafe Holder Hard DurationSlot: Buff Duration: 6s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Conditions: - Can only be called by other effects
Global ID: 16140955644775936007 Combat log ID: 3399264751321397 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe. passive/14/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Increased Stealth Level, increase by 200
- [hidden] [5s]
Effect #4Slot: Buff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16140961142334073222 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe. passive/14/4 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. astromech. missile_strafe. missile_strafe_44x145m
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. astromech. missile_strafe. missile_strafe_30x145m
- 3
- When effect ticks the 2nd time
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 4
- When effect ticks the 2nd time
Only when the following conditions are met:
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [0s] [not displayed]
Rain of PainSlot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16140962241845701169 Combat log ID: 3399264751321373 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe. passive/14/5 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Right
- Sort Type = Closest
- Radius = 23m
- Distance = 80m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Left
- Sort Type = Closest
- Radius = 23m
- Distance = 80m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. astromech. missile_strafe. missile_strafe_camera_shake
- [0s] [not displayed]
Rain of PainSlot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16140958943310820648 Combat log ID: 3399264751321374 FQN: abl. operation. rishi. boss. buddy_ battledroid. astromech. missile_ strafe. passive/14/6 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Right
- Sort Type = Closest
- Radius = 14m
- Distance = 80m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Left
- Sort Type = Closest
- Radius = 14m
- Distance = 80m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.3
- Standard Health Percent Min = (float) 0.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. buddy_battledroid. astromech. missile_strafe. missile_strafe_camera_shake