1. Abilities
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. huntmaster
  7. ranged_attack

Ranged Attack

snipe

Ranged Attack

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
snipe
Ranged Attack
2
snipe
Ranged Attack
  • [hidden] [0s]
    snipeEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . agent . overload_shot . cast_instant_2018
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 7
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.4
      - Standard Health Percent Min = (float) 0.4
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If PRIMARY TARGET has an effect with the tag 4414436693971483901

    Perform the following actions:

    • Unknown (164)
      - Ability Spec = (int) 16141151604796618715
      - From Actor = (int) 2
      - To Actor = (int) 3
    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [2s]
    snipeEffect #2

    • On Apply

    Perform the following actions:

    • Immobilize but allow rotation