Ranged Attack
Ranged Attack
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.2.0 |
Global ID: | 16140941908019245807 |
Combat log ID: | 2815157788999680 |
FQN: | abl. |
Star Wars name: | Ranged Attack |
Other languages: | Fernkampfangriff Attaque à distance |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - If CASTER has an effect with the tag tag.abl.qtr.1x2.raid.denova.enemy.boss.puzzle.turret_enrage
Global ID: 16140973243010161660 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. minefield. difficulty_ 1. turret. flurry/20/1 - 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.5
- Standard Health Percent Min = (float) 0.5
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
qtr. 1x2. raid. denova. boss. puzzle. turret. turret_beam
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - If CASTER does not have 1 or more effects with the tag tag.abl.qtr.1x2.raid.denova.enemy.boss.puzzle.turret_enrage
Global ID: 16140974342521787689 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. minefield. difficulty_ 1. turret. flurry/20/2 - 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.28
- Standard Health Percent Min = (float) 0.28
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
flurry. droid. turret. turret_ranged