Rapid Bolts
Rapid Bolts
Fires a series of high powered shots.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16140908744191322217 |
Combat log ID: | 3971204071292928 |
FQN: | abl. |
Star Wars name: | Rapid Bolts |
Other languages: | Schnelle Bolzen Tirs rapides |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141091373420545849 FQN: abl. exp. uprisings. rakata_ prime. landing. turret. flurry/16/1
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141090273908917996 FQN: abl. exp. uprisings. rakata_ prime. landing. turret. flurry/16/2 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 100m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Play appearance epp.
exp. uprisings. rakata_prime. landing. turret. turret_flurry_blue
- [0s]
Rapid BoltsSlot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141089174397289567 FQN: abl. exp. uprisings. rakata_ prime. landing. turret. flurry/16/3 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Global ID: 16141096870978689210 FQN: abl. exp. uprisings. rakata_ prime. landing. turret. flurry/16/4 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If toughness of TARGET is ≤ Strong
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.26
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Play appearance epp.
npc. ability. custom. boss. flashpoint. colicoid. turret. turret_flurry_impact_blue - Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 5
- Amount Min = (float) 5
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If toughness of TARGET is > Strong
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. flashpoint. colicoid. turret. turret_flurry_impact_blue