Repulsor Gun
Repulsor Gun
Deals <<1>> kinetic damage and knocks the target back several meters.
Attributes
| Type: | active |
| Activation time: | 1s cast |
| Target type: | Attackable |
| AI type: | None |
Metadata
| Contained since: | Patch 7.6.0 |
| Global ID: | 16140975031246131160 |
| Combat log ID: | 4829467386052608 |
| FQN: | abl. |
| Star Wars name: | Repulsor Gun |
| Other languages: | Repulsorkanone Fusil répulseur |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Global ID: 16140907314309394291 FQN: abl. dynamic_ events. tatooine. dune_ sea. sarlacc_ snacktime. repulsor_ gun/17/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. tatooine. dune_sea. sarlacc_snacktime. bracer_bolt - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.01
- Standard Health Percent Min = (float) 0.01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER
- [2s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140908413821021502 Combat log ID: 4829467386052868 FQN: abl. dynamic_ events. tatooine. dune_ sea. sarlacc_ snacktime. repulsor_ gun/17/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 4, 50° pitch, 0° yaw
- [hidden] [10s]
Effect #3Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140909513332646889 FQN: abl. dynamic_ events. tatooine. dune_ sea. sarlacc_ snacktime. repulsor_ gun/17/3 - Set Duration
- 1
- When character receives an effect with tags tag.
abl. dynamic_events. tatooine. dune_sea. sarlacc_snacktime. npc_into_trigger
Override target to:
- Caster
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- When character receives an effect with tags tag.
- 2
- When effect ticks the 2nd time
Override target to:
- Primary Target
Only when the following conditions are met:
- If TARGET has one effect from
[send_npc_tag][send_npc_tag]
FQN: abl.dynamic_events.tatooine.dune_sea.sarlacc_snacktime.send_npc_tag
Perform the following actions:
- Instantly kill the TARGET
- [hidden] [2s]
Effect #4Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Hydra script: hyd. dynamic_ events. tatooine. dune_ sea. sarlacc_ snacktime. inst_ advance_ mission Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140901816751257548 FQN: abl. dynamic_ events. tatooine. dune_ sea. sarlacc_ snacktime. repulsor_ gun/17/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook npc_died