Return Policy
Return Policy
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141125556953593124 |
Combat log ID: | 3129089833566208 |
FQN: | abl. |
Star Wars name: | Return Policy |
Other languages: | Rückgaberecht Conditions de retour |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Return Policy
Deals energy damage to attackers when hit by direct attacks.Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Global ID: 16141058771417597865 Combat log ID: 3129089833566465 FQN: abl. qtr. 1x6. raid. darvannis. enemy. trash. underworld_ arms_ trader. return_ policy/8/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x6. raid. darvannis. trash. underworld_arms_trader. return_policy_cast
- 2
- When character takes damage without tags tag.
abl. and tag.utility. is_aoe abl. debuff. damage_over_time
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If CASTER has one effect from Return Policy applied by CASTER
Return Policy
FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.underworld_arms_trader.return_policy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character takes damage without tags tag.
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141055472882715264 FQN: abl. qtr. 1x6. raid. darvannis. enemy. trash. underworld_ arms_ trader. return_ policy/8/2 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.08
- Standard Health Percent Min = (float) 0.08
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
trooper. , dependent on calling effectpulse_round. shock