Rifle Shot
Rifle Shot
Fire two quick shots, dealing medium damage.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141032455209992142 |
Combat log ID: | 1783854536851456 |
FQN: | abl. |
Star Wars name: | Rifle Shot |
Other languages: | Gewehrschuss Tir de fusil |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s]
Rifle ShotSlot: Debuff Duration: instant # occurrences: 0 Global ID: 16140960345768915750 FQN: abl. quest. location. alderaan. bonus. area. republic. severing_ the_ supply_ chain. war_ nerf_ single_ attack/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
quest. location. alderaan. bonus. area. republic. severing_the_supply_chain. war_nerf_single_shot - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.16
- Standard Health Percent Min = (float) 0.14
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0